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Episode 44

Meta’s Shipping Spree: From Robotics to Video

Keywords Meta, CoTracker 3, MovieGen, robotics, open source, technology, entrepreneurship, AI, innovation, podcast Summary In this episode of Vichy Step Podcasts, host Dalton Anderson…

Nov 26, 202400:39:23
Listen to the episode00:39:23

Keywords Meta, CoTracker 3, MovieGen, robotics, open source, technology, entrepreneurship, AI, innovation, podcast Summary In this episode of Vichy Step Podcasts, host Dalton Anderson discusses the latest innovations from Meta, including the CoTracker 3, a groundbreaking computer vision model, and MovieGen, a text-to-video generation tool. He also explores Meta's advancements in robotics and the significance of open-source technology in shaping the future. Despite battling COVID, Dalton shares insights on the potential applications of these technologies in various fields, emphasizing the importance of innovation and collaboration in the tech industry. Takeaways Meta has recently launched several innovative technologies. CoTracker 3 offers advanced tracking capabilities that outperform traditional methods. MovieGen allows users to create videos from text descriptions. Open-source technology is becoming increasingly important in the tech landscape. Meta's advancements in robotics could revolutionize various industries. The future of technology is promising, with many exciting developments on the horizon. Collaboration and community feedback are essential for technological progress. Sparsh, meaning touch, highlights the focus on sensory technology in robotics. The integration of AI and robotics will enhance user experiences in VR and beyond. Dalton emphasizes a positive outlook on the future of technology and innovation.

Core themesMeta AI

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Meta's Shipping Spree: From Robotics to Video

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Timestamped transcript

1 00:00:01,360 --> 00:00:05,600 welcome to vep podcast where we discuss

2 00:00:03,159 --> 00:00:08,280 entrepreneurship industry Trends and the

3 00:00:05,600 --> 00:00:11,120 occasion book review fair play or

4 00:00:08,280 --> 00:00:13,920 playing to win meta has been on fire

5 00:00:11,120 --> 00:00:15,360 lately but not in a bad way in this

6 00:00:13,920 --> 00:00:17,480 episode we're going to discuss some of

7 00:00:15,360 --> 00:00:20,279 the things that they have shipped in the

8 00:00:17,480 --> 00:00:24,320 last five or so weeks this is going to

9 00:00:20,279 --> 00:00:27,160 include some of their robotics releases

10 00:00:24,320 --> 00:00:30,080 some of their tracking releases and

11 00:00:27,160 --> 00:00:33,440 we'll have a actual demo of a video that

12 00:00:30,080 --> 00:00:35,079 I took in Japan of a random man walking

13 00:00:33,440 --> 00:00:37,480 down a sidewalk and we're going to be

14 00:00:35,079 --> 00:00:40,840 tracking him which is pretty cool and

15 00:00:37,480 --> 00:00:40,840 then there's also some

16 00:00:40,960 --> 00:00:46,039 hollywoodish not publicly released yet

17 00:00:43,399 --> 00:00:48,680 but madz movie J but of course before we

18 00:00:46,039 --> 00:00:51,199 dive in I'm your host Dalton

19 00:00:48,680 --> 00:00:54,239 Anderson my background is a bit of mix

20 00:00:51,199 --> 00:00:57,399 of programming data science or and

21 00:00:54,239 --> 00:00:59,359 insurance offline you can find me

22 00:00:57,399 --> 00:01:00,960 building my side business lost in a good

23 00:00:59,359 --> 00:01:02,879 book

24 00:01:00,960 --> 00:01:05,720 you can listen to his podcast in both

25 00:01:02,879 --> 00:01:07,159 video and audio format on YouTube and if

26 00:01:05,720 --> 00:01:09,479 audio is more thing you can find the

27 00:01:07,159 --> 00:01:11,280 podcast on Apple podcast Spotify or

28 00:01:09,479 --> 00:01:14,159 wherever else you get your

29 00:01:11,280 --> 00:01:18,280 podcast and another thing I should State

30 00:01:14,159 --> 00:01:22,240 before we start this episode is I am in

31 00:01:18,280 --> 00:01:24,520 a state of delirium I have covid and

32 00:01:22,240 --> 00:01:28,000 this is not the co that I want to meet

33 00:01:24,520 --> 00:01:30,759 again I would like the kind Co that

34 00:01:28,000 --> 00:01:35,759 treats me nicely

35 00:01:30,759 --> 00:01:42,680 and this Co is not so friendly so I am

36 00:01:35,759 --> 00:01:46,479 throwing that out there that I may

37 00:01:42,680 --> 00:01:49,320 be mentally a little jump starting like

38 00:01:46,479 --> 00:01:52,920 just jumping about in the episode trains

39 00:01:49,320 --> 00:01:54,920 of thoughts not being complete just in

40 00:01:52,920 --> 00:01:57,039 general so I'm just throwing that out

41 00:01:54,920 --> 00:02:00,840 there I'm in a state of delirium I would

42 00:01:57,039 --> 00:02:01,840 describe myself as feeling weightless

43 00:02:00,840 --> 00:02:04,680 but

44 00:02:01,840 --> 00:02:07,320 cloudy that's how I would feel at the

45 00:02:04,680 --> 00:02:09,560 moment so just throwing that out there

46 00:02:07,320 --> 00:02:12,440 so when you are listening to this

47 00:02:09,560 --> 00:02:14,480 episode you are not like what the heck

48 00:02:12,440 --> 00:02:18,120 this is crazy this doesn't make any

49 00:02:14,480 --> 00:02:20,840 sense and it may or may not make sense

50 00:02:18,120 --> 00:02:22,680 but this is the issues that I find my

51 00:02:20,840 --> 00:02:26,440 myself in

52 00:02:22,680 --> 00:02:29,519 because I have fallen victim to not

53 00:02:26,440 --> 00:02:31,160 having episodes in the bank and I've

54 00:02:29,519 --> 00:02:33,440 never episodes in the bank so I've been

55 00:02:31,160 --> 00:02:36,000 recording every episode every week

56 00:02:33,440 --> 00:02:38,959 instead of having many episodes in the

57 00:02:36,000 --> 00:02:42,640 bank and

58 00:02:38,959 --> 00:02:45,159 potentially having a Keepsake

59 00:02:42,640 --> 00:02:46,599 and yeah I couldn't have that many

60 00:02:45,159 --> 00:02:48,800 episodes in the bank because of the

61 00:02:46,599 --> 00:02:50,400 nature of the content I create but like

62 00:02:48,800 --> 00:02:52,280 two episodes would be

63 00:02:50,400 --> 00:02:55,959 grand

64 00:02:52,280 --> 00:02:57,400 so just wanted to let you know if you're

65 00:02:55,959 --> 00:02:58,599 a little confused about the stuff I'm

66 00:02:57,400 --> 00:03:01,879 talking about and the way that I'm

67 00:02:58,599 --> 00:03:03,599 explaining it that's probably why okay

68 00:03:01,879 --> 00:03:05,000 so now we've got that straightened out

69 00:03:03,599 --> 00:03:07,000 we are going to share a screen and we're

70 00:03:05,000 --> 00:03:11,200 going to talk about cracker

71 00:03:07,000 --> 00:03:14,640 3 so cracker 3 is a initiative that was

72 00:03:11,200 --> 00:03:16,879 released as a computer a general purpose

73 00:03:14,640 --> 00:03:19,599 computer vision model it's got many

74 00:03:16,879 --> 00:03:22,680 applications which are quite

75 00:03:19,599 --> 00:03:24,560 interesting but I'm going to talk about

76 00:03:22,680 --> 00:03:27,120 that a little bit later but I would like

77 00:03:24,560 --> 00:03:29,560 to share my screen and if you can't see

78 00:03:27,120 --> 00:03:32,439 this and you're listening I'll talk

79 00:03:29,560 --> 00:03:35,480 about it but if you are viewing it you

80 00:03:32,439 --> 00:03:38,760 can see what it is

81 00:03:35,480 --> 00:03:40,519 so basically Cod tracker

82 00:03:38,760 --> 00:03:43,360 3

83 00:03:40,519 --> 00:03:44,400 is sorry I accidentally hit my elbow on

84 00:03:43,360 --> 00:03:47,879 the on the

85 00:03:44,400 --> 00:03:54,879 mic hope that wasn't too

86 00:03:47,879 --> 00:03:58,120 disturbing so the craer 3 is this way of

87 00:03:54,879 --> 00:04:01,000 tracking and it basically pix pixelized

88 00:03:58,120 --> 00:04:03,640 or puts a point on each picked pixel and

89 00:04:01,000 --> 00:04:06,159 then identifies the object and then it

90 00:04:03,640 --> 00:04:08,599 tracks and predicts where the object is

91 00:04:06,159 --> 00:04:11,000 or will go which I think is pretty cool

92 00:04:08,599 --> 00:04:13,519 so you it will track but if if its

93 00:04:11,000 --> 00:04:18,440 vision gets obscured it will still be

94 00:04:13,519 --> 00:04:21,360 able to pick up on it because it knows

95 00:04:18,440 --> 00:04:24,960 or it would already have

96 00:04:21,360 --> 00:04:27,360 identified and matched the pixels of the

97 00:04:24,960 --> 00:04:30,880 object so when the object comes back

98 00:04:27,360 --> 00:04:32,600 into frame the object is instantly

99 00:04:30,880 --> 00:04:34,440 picked back up which isn't something

100 00:04:32,600 --> 00:04:38,360 that other

101 00:04:34,440 --> 00:04:40,800 tracking methodologies can do so it's

102 00:04:38,360 --> 00:04:43,360 it's better it's better and here's some

103 00:04:40,800 --> 00:04:44,919 examples um and it it Compares it

104 00:04:43,360 --> 00:04:49,160 Compares some

105 00:04:44,919 --> 00:04:50,360 others so this this biker goes up the

106 00:04:49,160 --> 00:04:53,120 hill and then

107 00:04:50,360 --> 00:04:55,720 he's his vision the vision of the video

108 00:04:53,120 --> 00:04:58,720 of the object which is a kid biking

109 00:04:55,720 --> 00:05:00,960 doing some biking it gets obscured a

110 00:04:58,720 --> 00:05:03,280 little bit and it messes up the other

111 00:05:00,960 --> 00:05:04,639 trackers and they get all out of whack

112 00:05:03,280 --> 00:05:07,560 while as

113 00:05:04,639 --> 00:05:09,919 cracker it stays right on target the

114 00:05:07,560 --> 00:05:11,919 whole time because it predicts where the

115 00:05:09,919 --> 00:05:15,000 the

116 00:05:11,919 --> 00:05:16,080 next movement of the object will go

117 00:05:15,000 --> 00:05:18,440 depending on

118 00:05:16,080 --> 00:05:21,639 the on the flight I would say like the

119 00:05:18,440 --> 00:05:23,479 flight path of like the pixels and so it

120 00:05:21,639 --> 00:05:25,680 picks picks right back up where where it

121 00:05:23,479 --> 00:05:28,160 needs to go which I think is pretty cool

122 00:05:25,680 --> 00:05:31,400 and here's one of like a rhino almost

123 00:05:28,160 --> 00:05:34,440 said hippopotamus I was like what

124 00:05:31,400 --> 00:05:38,080 it's got horns on it on its on its

125 00:05:34,440 --> 00:05:42,440 face that's I was talking about state of

126 00:05:38,080 --> 00:05:44,360 delirium uh that's pretty funny okay so

127 00:05:42,440 --> 00:05:46,440 there's this skateboarder and you can

128 00:05:44,360 --> 00:05:47,919 see the skateboarder is being tracked by

129 00:05:46,440 --> 00:05:49,919 by this little point

130 00:05:47,919 --> 00:05:52,319 tracker

131 00:05:49,919 --> 00:05:54,240 and it's kind of blocking out the other

132 00:05:52,319 --> 00:05:57,000 objects it'll pick them up but it's

133 00:05:54,240 --> 00:05:59,000 really focusing on the focal point and

134 00:05:57,000 --> 00:06:02,000 the focal point is this guy

135 00:05:59,000 --> 00:06:04,919 skateboarding or this rhino or this

136 00:06:02,000 --> 00:06:07,080 person walking a baby I don't know if

137 00:06:04,919 --> 00:06:08,080 that's a man or a woman with the shorter

138 00:06:07,080 --> 00:06:11,919 hair

139 00:06:08,080 --> 00:06:14,440 could could be man I don't know CU my

140 00:06:11,919 --> 00:06:17,720 face are blocked

141 00:06:14,440 --> 00:06:19,759 out but okay so there's a paper on this

142 00:06:17,720 --> 00:06:23,280 I'm going to review the paper but we

143 00:06:19,759 --> 00:06:25,759 also have a actual demo of a video so I

144 00:06:23,280 --> 00:06:27,960 am going to share this

145 00:06:25,759 --> 00:06:31,759 instead so let's watch the video

146 00:06:27,960 --> 00:06:33,599 together and this is a Rand man that I I

147 00:06:31,759 --> 00:06:35,120 guess I took a video of I was really

148 00:06:33,599 --> 00:06:37,160 trying to get a video of the city but I

149 00:06:35,120 --> 00:06:39,520 thought it was a pretty good example

150 00:06:37,160 --> 00:06:41,440 guys and it's it's pretty short it's

151 00:06:39,520 --> 00:06:43,360 pretty short but it's basically walking

152 00:06:41,440 --> 00:06:46,400 in the city of Japan there's a man in

153 00:06:43,360 --> 00:06:49,080 front of me and the vision gets obscured

154 00:06:46,400 --> 00:06:50,639 a couple times so I've already loaded it

155 00:06:49,080 --> 00:06:53,120 up so I'm submitting

156 00:06:50,639 --> 00:06:54,319 it and what I'm doing here so I'm

157 00:06:53,120 --> 00:06:57,479 loading in the

158 00:06:54,319 --> 00:06:59,599 cloud hold let me cough all right sorry

159 00:06:57,479 --> 00:07:04,039 yeah as I said I'm kind of sick so

160 00:06:59,599 --> 00:07:08,400 anyways so I'm loading it in it's at 20%

161 00:07:04,039 --> 00:07:10,400 or so so we've got another 80 and I had

162 00:07:08,400 --> 00:07:14,120 this loaded

163 00:07:10,400 --> 00:07:15,639 before and okay now it's done okay

164 00:07:14,120 --> 00:07:18,199 pretty cool so then I'm just going to

165 00:07:15,639 --> 00:07:20,160 hit track you could identify which Which

166 00:07:18,199 --> 00:07:22,720 object you want to track like by each

167 00:07:20,160 --> 00:07:25,120 frame but I'm not doing that because

168 00:07:22,720 --> 00:07:27,800 there's only one object that it it'll be

169 00:07:25,120 --> 00:07:30,720 pick it up so it's loading

170 00:07:27,800 --> 00:07:31,879 in so we saw the original video was that

171 00:07:30,720 --> 00:07:33,919 man

172 00:07:31,879 --> 00:07:35,599 walking and then it's going to put these

173 00:07:33,919 --> 00:07:39,960 points on the

174 00:07:35,599 --> 00:07:44,080 map for you and when I've tried this

175 00:07:39,960 --> 00:07:47,120 before it identified what I was trying

176 00:07:44,080 --> 00:07:48,759 to look at so it was fine so I didn't

177 00:07:47,120 --> 00:07:53,599 really see any edits that needed to be

178 00:07:48,759 --> 00:07:55,159 done it did a pretty good job in my

179 00:07:53,599 --> 00:07:58,919 opinion

180 00:07:55,159 --> 00:08:00,560 but hey I'm not I'm not looking I'm not

181 00:07:58,919 --> 00:08:04,879 looking for

182 00:08:00,560 --> 00:08:06,520 some scientific exact like oh wow like

183 00:08:04,879 --> 00:08:08,400 it missed the it missed the little

184 00:08:06,520 --> 00:08:11,039 shadow on the shoulder or something like

185 00:08:08,400 --> 00:08:12,919 I'm not I'm not zooming in and looking

186 00:08:11,039 --> 00:08:17,680 at like every pixel like oh it's three

187 00:08:12,919 --> 00:08:21,400 pixels off oh well but it's almost done

188 00:08:17,680 --> 00:08:23,000 it's at 80 or so percent oh here it is

189 00:08:21,400 --> 00:08:24,360 wow I I kind of jinx it every time

190 00:08:23,000 --> 00:08:26,120 because I'm telling it it's almost done

191 00:08:24,360 --> 00:08:30,120 so let me make this full

192 00:08:26,120 --> 00:08:32,519 screen so when they video originally

193 00:08:30,120 --> 00:08:35,000 starts see how it has all the little

194 00:08:32,519 --> 00:08:37,039 little dots on the map and then it

195 00:08:35,000 --> 00:08:39,120 finally it picks up to the guy and then

196 00:08:37,039 --> 00:08:42,200 it moves the dots off and then now it

197 00:08:39,120 --> 00:08:43,640 starts tracking him see them see how

198 00:08:42,200 --> 00:08:45,519 there aren't dots everywhere and the

199 00:08:43,640 --> 00:08:48,640 dots are being picked up by the object

200 00:08:45,519 --> 00:08:50,640 that it's tracking the man he's just I

201 00:08:48,640 --> 00:08:52,480 mean maybe he's working out his left arm

202 00:08:50,640 --> 00:08:55,320 but he's just carrying looks like he's

203 00:08:52,480 --> 00:08:57,360 carrying three bags in his left arm and

204 00:08:55,320 --> 00:09:01,200 then no bags in his right

205 00:08:57,360 --> 00:09:05,040 arm and life's all about balance you

206 00:09:01,200 --> 00:09:07,519 know but see how it's tracking again see

207 00:09:05,040 --> 00:09:10,160 it's got all these points and so the

208 00:09:07,519 --> 00:09:12,640 object left the focal point of the video

209 00:09:10,160 --> 00:09:14,640 twice and then right when it flipped

210 00:09:12,640 --> 00:09:17,040 back it was right there it was right

211 00:09:14,640 --> 00:09:19,720 there every time it's pretty

212 00:09:17,040 --> 00:09:21,920 cool and then it flips back boom it's

213 00:09:19,720 --> 00:09:26,279 it's already there it's already there

214 00:09:21,920 --> 00:09:29,839 it's crazy it's crazy I I don't know I

215 00:09:26,279 --> 00:09:29,839 think it's pretty sick

216 00:09:30,000 --> 00:09:34,880 all right stop sharing and then I'll go

217 00:09:32,120 --> 00:09:37,760 back to my actual

218 00:09:34,880 --> 00:09:42,160 video so okay

219 00:09:37,760 --> 00:09:45,440 so it does tracking like why is that why

220 00:09:42,160 --> 00:09:48,040 is that useful you know well there's a

221 00:09:45,440 --> 00:09:50,880 couple things that it could be doing and

222 00:09:48,040 --> 00:09:52,839 and maybe to get some interest and some

223 00:09:50,880 --> 00:09:55,800 Intrigue in the episode we could start

224 00:09:52,839 --> 00:10:00,000 with sports so you could use it for

225 00:09:55,800 --> 00:10:02,200 sports tracking for players or

226 00:10:00,000 --> 00:10:04,120 tracking on who is doing what and

227 00:10:02,200 --> 00:10:06,839 identifying them on the map and see what

228 00:10:04,120 --> 00:10:09,120 they're doing and then track them so it

229 00:10:06,839 --> 00:10:12,079 be pretty cool for sports analysis

230 00:10:09,120 --> 00:10:14,040 something that people may not like and a

231 00:10:12,079 --> 00:10:16,240 a lot of folks wouldn't like it is

232 00:10:14,040 --> 00:10:18,519 surveillance and security so government

233 00:10:16,240 --> 00:10:20,440 surveillance really comes to mind where

234 00:10:18,519 --> 00:10:22,160 you're tracking everybody and you're

235 00:10:20,440 --> 00:10:24,480 identifying them and then tracking where

236 00:10:22,160 --> 00:10:27,120 they go and then making sure they don't

237 00:10:24,480 --> 00:10:30,040 go to certain places or doing X things

238 00:10:27,120 --> 00:10:32,040 or whatever they're doing

239 00:10:30,040 --> 00:10:34,560 autonomous vehicles is a good a good

240 00:10:32,040 --> 00:10:36,680 shout so with autonomous vehicles you

241 00:10:34,560 --> 00:10:38,760 could use something like this to improve

242 00:10:36,680 --> 00:10:41,399 their tracking capabilities of tracking

243 00:10:38,760 --> 00:10:44,959 objects that go out of

244 00:10:41,399 --> 00:10:46,839 frame and then come in frame later like

245 00:10:44,959 --> 00:10:50,560 it goes out of the frame of vision of

246 00:10:46,839 --> 00:10:53,399 the vehicle but then where does it

247 00:10:50,560 --> 00:10:55,920 go like where would it go and then it

248 00:10:53,399 --> 00:10:59,880 picks it right back up so I think those

249 00:10:55,920 --> 00:11:02,839 are those are particular

250 00:10:59,880 --> 00:11:05,880 L interesting and then there's some for

251 00:11:02,839 --> 00:11:08,360 manufacturing so manufacturing like

252 00:11:05,880 --> 00:11:10,519 understanding where

253 00:11:08,360 --> 00:11:14,560 a I want say

254 00:11:10,519 --> 00:11:18,320 where like a robot

255 00:11:14,560 --> 00:11:20,959 arm needs to pick up an item and then

256 00:11:18,320 --> 00:11:25,360 pick it up and put it on

257 00:11:20,959 --> 00:11:28,040 something this tracking

258 00:11:25,360 --> 00:11:30,519 mechanism or improved tracking mechanism

259 00:11:28,040 --> 00:11:32,040 would be able to help

260 00:11:30,519 --> 00:11:34,800 pick up these items and know where

261 00:11:32,040 --> 00:11:37,519 they're at or identify items that

262 00:11:34,800 --> 00:11:38,680 potentially are defective and and track

263 00:11:37,519 --> 00:11:41,600 where they're

264 00:11:38,680 --> 00:11:43,040 going those kind of things and then

265 00:11:41,600 --> 00:11:44,279 there's there's healthc care I mean

266 00:11:43,040 --> 00:11:48,440 there there's there's probably

267 00:11:44,279 --> 00:11:53,480 definitely some ability to use this

268 00:11:48,440 --> 00:11:55,639 for like some sort of I would think like

269 00:11:53,480 --> 00:11:57,639 healthc Care on the on the lines of

270 00:11:55,639 --> 00:12:01,880 Rehabilitation like

271 00:11:57,639 --> 00:12:04,279 tracking the movement of of a body like

272 00:12:01,880 --> 00:12:05,959 so I would think of it if if you were

273 00:12:04,279 --> 00:12:07,839 rehabilitating your shoulder and you

274 00:12:05,959 --> 00:12:11,000 were doing shoulder rotations or

275 00:12:07,839 --> 00:12:12,800 something like that if you had a Tracker

276 00:12:11,000 --> 00:12:15,000 and it was tracking your arm and like

277 00:12:12,800 --> 00:12:17,519 where it's supposed to go and then what

278 00:12:15,000 --> 00:12:21,560 you're doing and seeing on like how you

279 00:12:17,519 --> 00:12:21,560 correct it and

280 00:12:21,720 --> 00:12:26,360 providing I think it'd be pretty cool to

281 00:12:24,199 --> 00:12:29,399 provide like if you were showing someone

282 00:12:26,360 --> 00:12:32,000 like your range of movement and then

283 00:12:29,399 --> 00:12:34,240 you're with a doctor and then you're

284 00:12:32,000 --> 00:12:36,639 tracking the movement of what you have

285 00:12:34,240 --> 00:12:38,920 your your Mobility on the mobility and

286 00:12:36,639 --> 00:12:41,720 then it it will show you what you should

287 00:12:38,920 --> 00:12:45,760 should look like with your tracking and

288 00:12:41,720 --> 00:12:49,199 how you would would look if you had the

289 00:12:45,760 --> 00:12:50,279 right not access but maybe the right

290 00:12:49,199 --> 00:12:52,480 features

291 00:12:50,279 --> 00:12:55,680 unlocked like you're some kind of

292 00:12:52,480 --> 00:12:59,560 character where maybe you had

293 00:12:55,680 --> 00:13:01,560 your all your Rehabilitation done or you

294 00:12:59,560 --> 00:13:05,560 had your surgery or whatever like this

295 00:13:01,560 --> 00:13:08,040 is what it would look like and or

296 00:13:05,560 --> 00:13:10,440 correcting some movement like hey you're

297 00:13:08,040 --> 00:13:12,600 walking this way really should be

298 00:13:10,440 --> 00:13:14,519 walking this way or like

299 00:13:12,600 --> 00:13:18,399 running yeah all that stuff would be

300 00:13:14,519 --> 00:13:20,399 pretty cool in my

301 00:13:18,399 --> 00:13:22,800 opinion but next thing that we're going

302 00:13:20,399 --> 00:13:24,519 to talk about here is this movie genin

303 00:13:22,800 --> 00:13:28,720 or transitioning and this is just going

304 00:13:24,519 --> 00:13:31,600 to be a a list of of things that meta

305 00:13:28,720 --> 00:13:34,480 shipped they've shipped so much stuff so

306 00:13:31,600 --> 00:13:37,120 we're transitioning over to movie gen

307 00:13:34,480 --> 00:13:39,320 movie gen is pretty cool so if you are

308 00:13:37,120 --> 00:13:43,199 watching you'll see what I'm doing and

309 00:13:39,320 --> 00:13:46,440 if you're on audio then you won't

310 00:13:43,199 --> 00:13:48,959 but I'll explain it as always so metam

311 00:13:46,440 --> 00:13:51,199 movi Jin is

312 00:13:48,959 --> 00:13:55,000 a they're saying one of the most

313 00:13:51,199 --> 00:13:57,279 advanced foundational media models in

314 00:13:55,000 --> 00:14:00,519 existence they haven't launched it yet

315 00:13:57,279 --> 00:14:02,800 they're still in

316 00:14:00,519 --> 00:14:05,000 sorry I had to cough they're still in

317 00:14:02,800 --> 00:14:07,360 like Creator Creator Partnerships what

318 00:14:05,000 --> 00:14:11,360 they call them but basically movie Jin

319 00:14:07,360 --> 00:14:15,959 allows you to not only generate movies

320 00:14:11,360 --> 00:14:19,639 or videos via to text it also allows you

321 00:14:15,959 --> 00:14:22,639 to this is an example so this one

322 00:14:19,639 --> 00:14:24,160 is uh text input a girl running across

323 00:14:22,639 --> 00:14:26,240 the beach and holding a kite she's

324 00:14:24,160 --> 00:14:30,800 wearing jean shorts a yellow shirt and

325 00:14:26,240 --> 00:14:32,800 the the sun is shining down

326 00:14:30,800 --> 00:14:34,920 I mean it's pretty it's a pretty good

327 00:14:32,800 --> 00:14:38,279 video like you could see the like the

328 00:14:34,920 --> 00:14:41,120 steps in the sand and the sand is

329 00:14:38,279 --> 00:14:42,639 impactful like not impactful but like

330 00:14:41,120 --> 00:14:45,000 when she's running in the

331 00:14:42,639 --> 00:14:49,079 sand

332 00:14:45,000 --> 00:14:51,759 her her feet are hitting the sand and

333 00:14:49,079 --> 00:14:55,480 they're leaving imprints but the closer

334 00:14:51,759 --> 00:14:59,560 she gets to the water the more

335 00:14:55,480 --> 00:15:02,240 damp the sand is so the not only as the

336 00:14:59,560 --> 00:15:03,880 sand start like sticking up when the

337 00:15:02,240 --> 00:15:05,880 sand gets it when it when you're

338 00:15:03,880 --> 00:15:10,759 approaching the sand when it's more wet

339 00:15:05,880 --> 00:15:13,920 the the imprints of her foot are more

340 00:15:10,759 --> 00:15:15,519 pronounced and the kite is flying in the

341 00:15:13,920 --> 00:15:17,800 sky and she's running and her hands

342 00:15:15,519 --> 00:15:19,680 don't look weird and you can't really

343 00:15:17,800 --> 00:15:22,160 see her hands as well but her her skin

344 00:15:19,680 --> 00:15:24,279 complexion on her leg looks a little

345 00:15:22,160 --> 00:15:27,120 like odd but that might be just cuz like

346 00:15:24,279 --> 00:15:30,920 baby's legs look weird you know I don't

347 00:15:27,120 --> 00:15:34,639 know but this is something that's pretty

348 00:15:30,920 --> 00:15:36,480 cool text of a woman's in the grass

349 00:15:34,639 --> 00:15:38,519 pumpkin patch wearing a scarf and

350 00:15:36,480 --> 00:15:39,639 holding a cup and the backgrounds filled

351 00:15:38,519 --> 00:15:42,360 with

352 00:15:39,639 --> 00:15:44,720 Republicans but the interesting here

353 00:15:42,360 --> 00:15:46,720 thing here is that you could not only

354 00:15:44,720 --> 00:15:49,440 put yourself personalized videos of

355 00:15:46,720 --> 00:15:51,199 yourself or things you can you can

356 00:15:49,440 --> 00:15:54,959 provide a face

357 00:15:51,199 --> 00:15:57,639 shot of your friend or of

358 00:15:54,959 --> 00:16:02,440 yourself and you can make a video from

359 00:15:57,639 --> 00:16:06,040 it which I think is pretty neat so

360 00:16:02,440 --> 00:16:08,160 look these are more videos from text

361 00:16:06,040 --> 00:16:11,880 generation this is

362 00:16:08,160 --> 00:16:13,880 some sloth this guy's got fire and then

363 00:16:11,880 --> 00:16:15,800 this is pretty cool so you could have an

364 00:16:13,880 --> 00:16:17,519 original video that you have so maybe

365 00:16:15,800 --> 00:16:19,399 you're doing some this example is like

366 00:16:17,519 --> 00:16:23,240 running or maybe you're with your

367 00:16:19,399 --> 00:16:25,880 friends and you're you're at a

368 00:16:23,240 --> 00:16:29,319 party like a house

369 00:16:25,880 --> 00:16:32,600 party and maybe you want to change it to

370 00:16:29,319 --> 00:16:35,240 a nightclub or some kind of Sky Rooftop

371 00:16:32,600 --> 00:16:38,600 Bar you can do that so in this original

372 00:16:35,240 --> 00:16:42,079 video the this person's running and then

373 00:16:38,600 --> 00:16:45,199 it says add blue pom poms to his hands

374 00:16:42,079 --> 00:16:48,519 and now he's running with pom poms and

375 00:16:45,199 --> 00:16:52,600 then this other one says

376 00:16:48,519 --> 00:16:54,319 turn turn it into a cais desert and it

377 00:16:52,600 --> 00:16:56,040 does and then the next one says replace

378 00:16:54,319 --> 00:16:58,600 the running clothes with an inflatable

379 00:16:56,040 --> 00:16:59,920 dinosaur costume and it looks pretty

380 00:16:58,600 --> 00:17:03,560 real

381 00:16:59,920 --> 00:17:04,760 like I don't know it's crazy this one

382 00:17:03,560 --> 00:17:06,240 I'm sorry I don't know if this coughs

383 00:17:04,760 --> 00:17:08,039 are getting picked up but I've been

384 00:17:06,240 --> 00:17:12,439 having a cough this one has this

385 00:17:08,039 --> 00:17:15,360 original video is some chick in like a

386 00:17:12,439 --> 00:17:16,919 room doing some weird hand movement

387 00:17:15,360 --> 00:17:18,880 stuff with her hands I think she's doing

388 00:17:16,919 --> 00:17:23,199 like VR oh she's doing VR

389 00:17:18,880 --> 00:17:25,360 stuff and then it changes the VR headset

390 00:17:23,199 --> 00:17:27,880 to change the VR headset to

391 00:17:25,360 --> 00:17:30,120 binoculars and then the next one says uh

392 00:17:27,880 --> 00:17:31,840 remove the VR headset I don't know how

393 00:17:30,120 --> 00:17:33,559 it generates the eyes and the rest of

394 00:17:31,840 --> 00:17:36,000 her face cuz all that stuff's covered up

395 00:17:33,559 --> 00:17:38,200 but that's pretty

396 00:17:36,000 --> 00:17:41,200 incredible the next one says add Bubbles

397 00:17:38,200 --> 00:17:42,600 and futuristic effect pretty sick and

398 00:17:41,200 --> 00:17:45,360 then this one's changing the color of

399 00:17:42,600 --> 00:17:47,799 this guy's t-shirt and the

400 00:17:45,360 --> 00:17:50,200 background stuff's incredible I I don't

401 00:17:47,799 --> 00:17:53,120 I don't know how they're doing it it it

402 00:17:50,200 --> 00:17:54,679 looks so real like I don't I don't know

403 00:17:53,120 --> 00:17:57,000 what's going on here this is some black

404 00:17:54,679 --> 00:17:59,240 magic stuff like I've seen some cool

405 00:17:57,000 --> 00:18:02,960 stuff before but when I saw this I was

406 00:17:59,240 --> 00:18:06,400 really wild really wild I was like

407 00:18:02,960 --> 00:18:07,799 wow that's pretty neat and this is going

408 00:18:06,400 --> 00:18:11,240 to be you know what what is the

409 00:18:07,799 --> 00:18:12,360 practical application here well maybe

410 00:18:11,240 --> 00:18:14,799 you don't like your shirt that you're

411 00:18:12,360 --> 00:18:16,400 wearing in that video change the shirt

412 00:18:14,799 --> 00:18:18,080 or change the background like this is

413 00:18:16,400 --> 00:18:23,400 original video warming up for a run it

414 00:18:18,080 --> 00:18:25,120 looks like and this man has this changed

415 00:18:23,400 --> 00:18:27,520 the shirt in the background changed the

416 00:18:25,120 --> 00:18:30,200 background to an outdoor stadium and

417 00:18:27,520 --> 00:18:31,480 he's warming up with a blue shirt

418 00:18:30,200 --> 00:18:32,880 I guess they didn't tell to change the

419 00:18:31,480 --> 00:18:34,400 shirt change the background to an

420 00:18:32,880 --> 00:18:37,720 outdoor stadium I guess it Chang the

421 00:18:34,400 --> 00:18:39,600 shirt on its own weird that's a bit odd

422 00:18:37,720 --> 00:18:42,600 I don't know why I did that

423 00:18:39,600 --> 00:18:44,000 but I don't know so then the next thing

424 00:18:42,600 --> 00:18:45,520 that's pretty cool is you can make

425 00:18:44,000 --> 00:18:48,159 personalized video so you can take a

426 00:18:45,520 --> 00:18:51,080 selfie of yourself and then it'll make a

427 00:18:48,159 --> 00:18:53,000 video of you doing something like this

428 00:18:51,080 --> 00:18:55,039 guy took a video of himself and then he

429 00:18:53,000 --> 00:18:59,039 made a he became a

430 00:18:55,039 --> 00:19:02,240 scientist um this woman

431 00:18:59,039 --> 00:19:06,159 who just had a selfie with I don't know

432 00:19:02,240 --> 00:19:06,159 I would say bad lighting it's

433 00:19:06,320 --> 00:19:09,720 Overexposed has herself in a painting

434 00:19:08,440 --> 00:19:13,120 video and she's

435 00:19:09,720 --> 00:19:16,840 painting and the hands look great lots

436 00:19:13,120 --> 00:19:18,760 of dexterity there oh man this smile is

437 00:19:16,840 --> 00:19:22,559 odd but

438 00:19:18,760 --> 00:19:24,799 it I mean it looks a little exaggerated

439 00:19:22,559 --> 00:19:29,640 but I think it's the angle that the guy

440 00:19:24,799 --> 00:19:32,039 like his smile to what he gave is pretty

441 00:19:29,640 --> 00:19:33,440 close in certain spot like in the

442 00:19:32,039 --> 00:19:34,960 beginning part of the video it's like

443 00:19:33,440 --> 00:19:38,559 it's really extended but I think it's

444 00:19:34,960 --> 00:19:41,919 the angle of which like he's like s his

445 00:19:38,559 --> 00:19:43,720 photo but yeah this is pretty cool stuff

446 00:19:41,919 --> 00:19:45,159 pretty cool stuff and then you can add a

447 00:19:43,720 --> 00:19:48,200 sound like create a effects and

448 00:19:45,159 --> 00:19:51,240 soundtracks for your videos

449 00:19:48,200 --> 00:19:56,240 so not only

450 00:19:51,240 --> 00:20:00,120 can you create a video from text you

451 00:19:56,240 --> 00:20:04,440 could also personalize the video and put

452 00:20:00,120 --> 00:20:07,360 objects or Andor things you can edit the

453 00:20:04,440 --> 00:20:10,120 video with text completely change the

454 00:20:07,360 --> 00:20:12,240 background or objects in the video you

455 00:20:10,120 --> 00:20:15,039 can personalize it putting putting in

456 00:20:12,240 --> 00:20:17,039 yourself and then you can add sound like

457 00:20:15,039 --> 00:20:18,500 then you can create soundtracks and

458 00:20:17,039 --> 00:20:20,159 effects for your

459 00:20:18,500 --> 00:20:23,799 [Music]

460 00:20:20,159 --> 00:20:26,280 video crazy this isn't released yet

461 00:20:23,799 --> 00:20:26,280 they're

462 00:20:26,360 --> 00:20:33,000 only they are only

463 00:20:30,200 --> 00:20:36,120 allowing Creator Partners to use these

464 00:20:33,000 --> 00:20:37,760 videos or this movie genin thing which

465 00:20:36,120 --> 00:20:42,280 is a bummer because I really wanted to

466 00:20:37,760 --> 00:20:43,880 use it but whatever it is what it is so

467 00:20:42,280 --> 00:20:48,520 that that's movie

468 00:20:43,880 --> 00:20:51,120 gen so movie J's pretty cool um I don't

469 00:20:48,520 --> 00:20:52,480 know wow I said um that's probably the

470 00:20:51,120 --> 00:20:56,159 first time in a long

471 00:20:52,480 --> 00:20:58,919 time anyways

472 00:20:56,159 --> 00:21:00,880 so there's this other object that that

473 00:20:58,919 --> 00:21:04,520 they released called The

474 00:21:00,880 --> 00:21:06,840 Meta Spirit LM which is originally I

475 00:21:04,520 --> 00:21:09,799 thought and was explained to me as like

476 00:21:06,840 --> 00:21:11,760 a Google notebook LM competitor but open

477 00:21:09,799 --> 00:21:13,320 source but really it's a different

478 00:21:11,760 --> 00:21:14,640 approach where it's it's less about

479 00:21:13,320 --> 00:21:17,360 standardizing

480 00:21:14,640 --> 00:21:20,960 information and more about just having

481 00:21:17,360 --> 00:21:23,640 like an assistant nearby that you could

482 00:21:20,960 --> 00:21:28,039 proc it's multimodal it could

483 00:21:23,640 --> 00:21:31,480 process text audio and just having an

484 00:21:28,039 --> 00:21:34,679 assistant nearby like on your computer

485 00:21:31,480 --> 00:21:35,919 locally which is you know a different

486 00:21:34,679 --> 00:21:39,520 approach

487 00:21:35,919 --> 00:21:42,159 than notebook LM by Google because

488 00:21:39,520 --> 00:21:44,840 that's clearly a summarization and

489 00:21:42,159 --> 00:21:48,200 educational tool

490 00:21:44,840 --> 00:21:51,200 whereas meta Spirit

491 00:21:48,200 --> 00:21:52,640 LM is Ian it's just overall a different

492 00:21:51,200 --> 00:21:54,760 approach like it's like having something

493 00:21:52,640 --> 00:21:57,520 on your computer that you know can

494 00:21:54,760 --> 00:22:00,559 process text and

495 00:21:57,520 --> 00:22:03,120 audio notebook Elum can do that and then

496 00:22:00,559 --> 00:22:05,720 it could respond back in audio the voice

497 00:22:03,120 --> 00:22:09,080 is a little odd and

498 00:22:05,720 --> 00:22:11,840 very I would say somebody said in the

499 00:22:09,080 --> 00:22:15,400 comments in the video that meta posted

500 00:22:11,840 --> 00:22:18,279 like this is what my sleep paralysis

501 00:22:15,400 --> 00:22:22,039 demon would sound like so the like it

502 00:22:18,279 --> 00:22:24,480 it's not the best but I think overall

503 00:22:22,039 --> 00:22:30,520 it's something that meta ship that

504 00:22:24,480 --> 00:22:30,520 people can use and it is

505 00:22:30,559 --> 00:22:36,919 interesting in its own

506 00:22:32,440 --> 00:22:39,200 regard and it is open

507 00:22:36,919 --> 00:22:42,159 sourced this one it doesn't allow

508 00:22:39,200 --> 00:22:44,320 commercial use but that's good enough I

509 00:22:42,159 --> 00:22:45,919 mean open sourcing the community and and

510 00:22:44,320 --> 00:22:48,480 letting people play with it and figure

511 00:22:45,919 --> 00:22:51,840 out the best way to do stuff you get a

512 00:22:48,480 --> 00:22:58,600 lot more feedback when you do

513 00:22:51,840 --> 00:23:01,320 so okay So Meta robotics advancements

514 00:22:58,600 --> 00:23:03,520 I think before I talk about stuff

515 00:23:01,320 --> 00:23:06,880 relating to this I think the best thing

516 00:23:03,520 --> 00:23:10,799 to do is to share my screen and watch a

517 00:23:06,880 --> 00:23:12,600 two-minute video this is it right here

518 00:23:10,799 --> 00:23:14,200 cool so I've already watched it because

519 00:23:12,600 --> 00:23:17,240 I wanted to test the video and thank

520 00:23:14,200 --> 00:23:19,919 goodness I did because originally it was

521 00:23:17,240 --> 00:23:21,400 coming in so loud like I wanted to make

522 00:23:19,919 --> 00:23:22,720 sure when I played this video that the

523 00:23:21,400 --> 00:23:26,120 audio was coming

524 00:23:22,720 --> 00:23:28,520 through and pretty sure it did but I

525 00:23:26,120 --> 00:23:31,240 couldn't hurt the test so when I was

526 00:23:28,520 --> 00:23:33,279 doing it I was like listening to the

527 00:23:31,240 --> 00:23:37,600 after the video after the the video

528 00:23:33,279 --> 00:23:40,200 recording test and oh my it was so loud

529 00:23:37,600 --> 00:23:43,760 so I turned it down and made it a little

530 00:23:40,200 --> 00:23:46,320 bit less loud so hopefully that is not

531 00:23:43,760 --> 00:23:48,200 too loud but let's watch the video and

532 00:23:46,320 --> 00:23:50,559 it will give us a pretty good

533 00:23:48,200 --> 00:23:52,039 understanding of what this is and then I

534 00:23:50,559 --> 00:23:56,679 could talk about it maybe make it full

535 00:23:52,039 --> 00:23:59,559 screen yeah insane right I was think the

536 00:23:56,679 --> 00:24:01,919 same thing crazy

537 00:23:59,559 --> 00:24:04,679 one thing I think is

538 00:24:01,919 --> 00:24:08,240 more I would

539 00:24:04,679 --> 00:24:10,520 say I think it's hard to understand that

540 00:24:08,240 --> 00:24:14,000 these independent teams launched all

541 00:24:10,520 --> 00:24:18,559 these things in the last five weeks or

542 00:24:14,000 --> 00:24:20,200 so crazy that they oh maybe not five

543 00:24:18,559 --> 00:24:24,400 eight weeks say eight

544 00:24:20,200 --> 00:24:29,919 weeks they've launched all this stuff so

545 00:24:24,400 --> 00:24:32,360 soon within each other and they're all

546 00:24:29,919 --> 00:24:32,360 I would

547 00:24:32,679 --> 00:24:37,679 say incredible

548 00:24:35,200 --> 00:24:40,039 projects and they're all coming with a

549 00:24:37,679 --> 00:24:41,960 90 page research paper which I'll need

550 00:24:40,039 --> 00:24:44,799 to read them and I'll talk about them in

551 00:24:41,960 --> 00:24:47,320 the episode so the LA next couple weeks

552 00:24:44,799 --> 00:24:49,039 while I'm working on some special

553 00:24:47,320 --> 00:24:53,480 episodes with guests to get that all

554 00:24:49,039 --> 00:24:56,159 squared away I'll be talking about meta

555 00:24:53,480 --> 00:24:59,240 research papers and I'll probably start

556 00:24:56,159 --> 00:25:00,559 with the robotics one cuz digitizing

557 00:24:59,240 --> 00:25:05,320 seems very

558 00:25:00,559 --> 00:25:09,120 interesting and overall super cool super

559 00:25:05,320 --> 00:25:12,760 cool uh stop sharing like I I don't know

560 00:25:09,120 --> 00:25:15,559 like how how are they shipping this much

561 00:25:12,760 --> 00:25:18,279 stuff is is what I'm having a hard time

562 00:25:15,559 --> 00:25:19,880 understanding like this whole like meta

563 00:25:18,279 --> 00:25:23,080 robotics

564 00:25:19,880 --> 00:25:26,440 advancement and the just different

565 00:25:23,080 --> 00:25:29,000 Integrations with the digitizing the

566 00:25:26,440 --> 00:25:31,039 touch with the sensors and and having

567 00:25:29,000 --> 00:25:35,200 the 460,000

568 00:25:31,039 --> 00:25:40,120 images and then being 90 like having a

569 00:25:35,200 --> 00:25:44,559 95% Improvement to or did they say 95 or

570 00:25:40,120 --> 00:25:46,840 90% um I think that they

571 00:25:44,559 --> 00:25:49,840 said we literally just watched it

572 00:25:46,840 --> 00:25:53,320 together let's see I think it's

573 00:25:49,840 --> 00:25:56,120 90 90 that's sad I just we literally

574 00:25:53,320 --> 00:25:58,960 just watched it

575 00:25:56,120 --> 00:26:00,919 95 all right all right right so yeah I

576 00:25:58,960 --> 00:26:02,399 was right I was doubting myself it just

577 00:26:00,919 --> 00:26:05,399 I sometimes I doubt myself with these

578 00:26:02,399 --> 00:26:07,559 numbers because it it's such a high

579 00:26:05,399 --> 00:26:10,080 number to say to stay out but we found

580 00:26:07,559 --> 00:26:13,360 that Spar outperforms task and sensor

581 00:26:10,080 --> 00:26:15,559 specific models by an average of over

582 00:26:13,360 --> 00:26:18,559 95% by this

583 00:26:15,559 --> 00:26:22,279 Benchmark

584 00:26:18,559 --> 00:26:25,120 so not only are they shipping all this

585 00:26:22,279 --> 00:26:26,399 stuff they are absolutely just

586 00:26:25,120 --> 00:26:27,960 dominating in the things that they're

587 00:26:26,399 --> 00:26:30,039 releasing like they're dominating with

588 00:26:27,960 --> 00:26:31,720 the co tracker 3 they're dominating with

589 00:26:30,039 --> 00:26:34,039 Spar and these other

590 00:26:31,720 --> 00:26:38,960 things and it it's just not even close

591 00:26:34,039 --> 00:26:41,399 any 95% better than the other models

592 00:26:38,960 --> 00:26:43,200 like and then the movie genin thing like

593 00:26:41,399 --> 00:26:46,080 the movie genin thing

594 00:26:43,200 --> 00:26:47,279 looks just flabber I'm flabbergasted

595 00:26:46,080 --> 00:26:48,799 with all the stuff that they're that

596 00:26:47,279 --> 00:26:52,880 they're launching I'm really excited to

597 00:26:48,799 --> 00:26:55,240 read these papers and see what knowledge

598 00:26:52,880 --> 00:26:56,640 I can gleam and share with the audience

599 00:26:55,240 --> 00:26:59,120 and everyone that listens to the

600 00:26:56,640 --> 00:27:00,279 episodes every week appreciate you and I

601 00:26:59,120 --> 00:27:02,480 hope that you find this stuff

602 00:27:00,279 --> 00:27:04,279 interesting because it improves me quite

603 00:27:02,480 --> 00:27:08,720 a bit and

604 00:27:04,279 --> 00:27:10,919 my understanding of technology and

605 00:27:08,720 --> 00:27:13,960 hopefully a mix of insurance and finance

606 00:27:10,919 --> 00:27:16,600 and hopefully in the future all these

607 00:27:13,960 --> 00:27:20,679 things intertwine and become one and

608 00:27:16,600 --> 00:27:25,080 allow me to elevate myself and

609 00:27:20,679 --> 00:27:29,000 others but anyways so that was meta Spar

610 00:27:25,080 --> 00:27:32,799 Spar and Spar means touch in a language

611 00:27:29,000 --> 00:27:36,320 called like s sanset sanset which is a

612 00:27:32,799 --> 00:27:39,360 language back in the Bronze Age

613 00:27:36,320 --> 00:27:42,720 and I don't think many people speak it

614 00:27:39,360 --> 00:27:45,600 today but that's what that Spar means it

615 00:27:42,720 --> 00:27:47,159 means touch but it sounds pretty cool

616 00:27:45,600 --> 00:27:49,440 though it's like wow that's all Nifty

617 00:27:47,159 --> 00:27:50,960 but really it literally means touch so

618 00:27:49,440 --> 00:27:55,080 maybe that's something to pull out of

619 00:27:50,960 --> 00:27:56,720 the product rule book or or road map is

620 00:27:55,080 --> 00:27:59,600 when next time I come out with a product

621 00:27:56,720 --> 00:28:03,039 or XYZ

622 00:27:59,600 --> 00:28:05,200 you just pull up your your foreign

623 00:28:03,039 --> 00:28:09,120 language index and just okay what is

624 00:28:05,200 --> 00:28:10,960 this all right perfect okay that's what

625 00:28:09,120 --> 00:28:13,880 that means all right let's call it that

626 00:28:10,960 --> 00:28:15,559 it's easy to say it's easy to spell

627 00:28:13,880 --> 00:28:17,600 let's go let's do it and I didn't

628 00:28:15,559 --> 00:28:21,399 mention it earlier but the combination

629 00:28:17,600 --> 00:28:23,720 of this sparsh and the stuff that

630 00:28:21,399 --> 00:28:27,000 they're doing with that the digit

631 00:28:23,720 --> 00:28:29,720 360 the Digiplex all these things and

632 00:28:27,000 --> 00:28:32,559 creating not only the technology open

633 00:28:29,720 --> 00:28:35,919 sourcing to the community but then also

634 00:28:32,559 --> 00:28:39,519 creating a way for it to

635 00:28:35,919 --> 00:28:42,360 be easily integrated with having a

636 00:28:39,519 --> 00:28:45,760 platform for these sensor connections

637 00:28:42,360 --> 00:28:48,080 and also partnering with these other

638 00:28:45,760 --> 00:28:49,640 companies to help build out these little

639 00:28:48,080 --> 00:28:52,840 digits that they're going to be used for

640 00:28:49,640 --> 00:28:56,720 the fingers and the sensors and all that

641 00:28:52,840 --> 00:28:59,240 stuff I think that

642 00:28:56,720 --> 00:29:00,559 it's it's going to change the game like

643 00:28:59,240 --> 00:29:03,279 5 years from

644 00:29:00,559 --> 00:29:06,440 now it might be the

645 00:29:03,279 --> 00:29:09,440 standard like I I don't I don't know

646 00:29:06,440 --> 00:29:11,960 other how how else someone else would

647 00:29:09,440 --> 00:29:14,320 compete with unless they came out with a

648 00:29:11,960 --> 00:29:16,880 superior product but is it is it open

649 00:29:14,320 --> 00:29:20,080 source like when you open source a

650 00:29:16,880 --> 00:29:21,240 superior product than everyone else I

651 00:29:20,080 --> 00:29:24,440 don't know

652 00:29:21,240 --> 00:29:28,880 how someone can get away with not open

653 00:29:24,440 --> 00:29:31,159 sourcing like that's like saying

654 00:29:28,880 --> 00:29:35,960 okay you can

655 00:29:31,159 --> 00:29:38,360 buy my hot dogs right and you could also

656 00:29:35,960 --> 00:29:41,080 make them yourself here's the recipe if

657 00:29:38,360 --> 00:29:42,919 you like it a lot and then there's

658 00:29:41,080 --> 00:29:44,399 someone else selling hot dogs but not

659 00:29:42,919 --> 00:29:46,720 only do you have to sell you have to buy

660 00:29:44,399 --> 00:29:50,559 the hot dog you also have some kind of

661 00:29:46,720 --> 00:29:52,480 membership fee like to get to get your

662 00:29:50,559 --> 00:29:55,760 your hot dog you've got to

663 00:29:52,480 --> 00:29:58,240 have Sam's Hot Dog membership and then

664 00:29:55,760 --> 00:30:01,000 you got to buy the hot dog

665 00:29:58,240 --> 00:30:03,159 when this open source hot dog is so much

666 00:30:01,000 --> 00:30:05,720 better and you can make it yourself at

667 00:30:03,159 --> 00:30:08,000 home and you have all the knowledge of

668 00:30:05,720 --> 00:30:09,440 what goes in it like why would you use

669 00:30:08,000 --> 00:30:12,919 the other

670 00:30:09,440 --> 00:30:16,440 one so it really burns the alternative

671 00:30:12,919 --> 00:30:19,360 the alternative is just done and and

672 00:30:16,440 --> 00:30:22,640 that's really the goal of Mark

673 00:30:19,360 --> 00:30:25,519 Zuckerberg and meta he is really pushing

674 00:30:22,640 --> 00:30:28,399 for these generational technologies that

675 00:30:25,519 --> 00:30:30,840 are going to transform

676 00:30:28,399 --> 00:30:34,640 this not

677 00:30:30,840 --> 00:30:37,159 only the industry but Society in

678 00:30:34,640 --> 00:30:38,720 general the demand is open source he

679 00:30:37,159 --> 00:30:41,440 wants it to be open

680 00:30:38,720 --> 00:30:44,480 source he doesn't want to have a closed

681 00:30:41,440 --> 00:30:46,880 closed system model like phones or

682 00:30:44,480 --> 00:30:48,880 computers he wants it to be open source

683 00:30:46,880 --> 00:30:50,080 and he wants open source to win so he's

684 00:30:48,880 --> 00:30:51,519 like yeah I'm fine with just open

685 00:30:50,080 --> 00:30:54,080 sourcing everything like who cares if it

686 00:30:51,519 --> 00:30:56,559 makes any money we don't need we don't

687 00:30:54,080 --> 00:30:59,159 need the money we don't need the product

688 00:30:56,559 --> 00:31:03,279 we need to and invest in these things to

689 00:30:59,159 --> 00:31:06,200 become Advanced and to protect ourselves

690 00:31:03,279 --> 00:31:08,000 against you know sophisticated Nations

691 00:31:06,200 --> 00:31:09,159 attacking our systems so we're going to

692 00:31:08,000 --> 00:31:11,480 have to have a really advanced

693 00:31:09,159 --> 00:31:13,960 technology and this in this instance I

694 00:31:11,480 --> 00:31:15,720 was talking about llms and Ai and then

695 00:31:13,960 --> 00:31:18,120 this other stuff with Advanced Robotics

696 00:31:15,720 --> 00:31:20,840 and the co- tracker the

697 00:31:18,120 --> 00:31:24,000 original adaptation of these things

698 00:31:20,840 --> 00:31:27,679 possibly wasn't from VR but a lot of

699 00:31:24,000 --> 00:31:30,760 these applications are related to VR and

700 00:31:27,679 --> 00:31:33,240 it was something that Mark talked about

701 00:31:30,760 --> 00:31:36,399 before with when he was getting a lot of

702 00:31:33,240 --> 00:31:39,080 crap for pushing into VR and really

703 00:31:36,399 --> 00:31:40,679 leaning into the metaverse and all this

704 00:31:39,080 --> 00:31:44,120 stuff

705 00:31:40,679 --> 00:31:48,480 was the technologies that we will

706 00:31:44,120 --> 00:31:49,360 create from investing and optimizing

707 00:31:48,480 --> 00:31:52,360 this

708 00:31:49,360 --> 00:31:54,360 technology are going to be incredible

709 00:31:52,360 --> 00:31:57,399 and if you guys can't see that then I

710 00:31:54,360 --> 00:31:59,240 can't help you but otherwise we're going

711 00:31:57,399 --> 00:32:01,799 to be moving forward with

712 00:31:59,240 --> 00:32:04,080 this and you can just see you can just

713 00:32:01,799 --> 00:32:08,120 see some of these things that a lot of

714 00:32:04,080 --> 00:32:09,639 these research projects fold over to VR

715 00:32:08,120 --> 00:32:12,639 fold over to the other things that

716 00:32:09,639 --> 00:32:14,360 they're doing like the cracker 3 I

717 00:32:12,639 --> 00:32:16,480 didn't talk about it I think I forgot to

718 00:32:14,360 --> 00:32:19,960 but gaming like you're

719 00:32:16,480 --> 00:32:23,200 gaming like for VR Gaming tracking your

720 00:32:19,960 --> 00:32:27,080 hands maybe other players in the room

721 00:32:23,200 --> 00:32:30,960 other things like that huge huge and for

722 00:32:27,080 --> 00:32:34,679 this thing right here The Spar and the

723 00:32:30,960 --> 00:32:36,880 the Digiplex and the the touch 360 or

724 00:32:34,679 --> 00:32:40,880 meta digit

725 00:32:36,880 --> 00:32:44,960 360 those items would help in VR like

726 00:32:40,880 --> 00:32:48,240 you could you could scan in textures and

727 00:32:44,960 --> 00:32:50,399 then have these sensors you could scan

728 00:32:48,240 --> 00:32:52,320 in the the textures in

729 00:32:50,399 --> 00:32:54,080 VR

730 00:32:52,320 --> 00:32:57,080 and

731 00:32:54,080 --> 00:32:58,559 then Som simulate these textures back to

732 00:32:57,080 --> 00:33:02,159 the human

733 00:32:58,559 --> 00:33:04,240 with sensors I don't know I mean that

734 00:33:02,159 --> 00:33:05,799 would get you get pretty get pretty wild

735 00:33:04,240 --> 00:33:07,039 pretty quick with all that stuff like

736 00:33:05,799 --> 00:33:10,639 scanning in

737 00:33:07,039 --> 00:33:12,840 textures and then allowing people to

738 00:33:10,639 --> 00:33:15,720 feel the

739 00:33:12,840 --> 00:33:18,360 textures in

740 00:33:15,720 --> 00:33:21,760 NVR before you know it the skynets here

741 00:33:18,360 --> 00:33:24,720 I don't know pretty cool and

742 00:33:21,760 --> 00:33:27,840 I'm always excited when people are

743 00:33:24,720 --> 00:33:29,240 shipping stuff and it's open source

744 00:33:27,840 --> 00:33:30,679 really like meta's approach I think it's

745 00:33:29,240 --> 00:33:33,360 very

746 00:33:30,679 --> 00:33:37,120 adorable and

747 00:33:33,360 --> 00:33:39,720 overall their stuff is great

748 00:33:37,120 --> 00:33:41,720 like and they ship it with a paper like

749 00:33:39,720 --> 00:33:43,760 everything they're shipping comes with a

750 00:33:41,720 --> 00:33:46,159 paper

751 00:33:43,760 --> 00:33:48,960 and I think

752 00:33:46,159 --> 00:33:52,399 that it's such a different approach than

753 00:33:48,960 --> 00:33:53,799 Google or open AI Google Google is more

754 00:33:52,399 --> 00:33:58,200 open source

755 00:33:53,799 --> 00:33:59,279 but like open AI isn't really open

756 00:33:58,200 --> 00:34:02,440 right

757 00:33:59,279 --> 00:34:07,679 like they're not very open so the only

758 00:34:02,440 --> 00:34:08,599 two big open source folks is X with XI

759 00:34:07,679 --> 00:34:13,119 which

760 00:34:08,599 --> 00:34:14,560 is AI on or I guess groon is what their

761 00:34:13,119 --> 00:34:15,679 product is called but the company's

762 00:34:14,560 --> 00:34:18,359 called

763 00:34:15,679 --> 00:34:20,440 xai and it's worth like 50 billion

764 00:34:18,359 --> 00:34:23,960 recently it was evaluated or something

765 00:34:20,440 --> 00:34:29,560 like that and

766 00:34:23,960 --> 00:34:33,119 then there is meta

767 00:34:29,560 --> 00:34:37,520 open AI doesn't open

768 00:34:33,119 --> 00:34:41,800 source anthropic isn't open

769 00:34:37,520 --> 00:34:45,119 source Microsoft AI is an open source so

770 00:34:41,800 --> 00:34:49,919 there's very few folks that are open

771 00:34:45,119 --> 00:34:51,520 sourcing but meta stuff is really good

772 00:34:49,919 --> 00:34:54,440 not only is their AI but their other

773 00:34:51,520 --> 00:34:56,560 research and it comes with a paper and

774 00:34:54,440 --> 00:34:58,720 they and they disclose so much stuff in

775 00:34:56,560 --> 00:35:00,079 the papers that that have read from them

776 00:34:58,720 --> 00:35:05,400 they're they're very

777 00:35:00,079 --> 00:35:07,440 interesting like I really don't know if

778 00:35:05,400 --> 00:35:09,880 if they keep shipping at this rate I'm

779 00:35:07,440 --> 00:35:11,480 not sure that there is a closed Source

780 00:35:09,880 --> 00:35:12,880 available I think everything just

781 00:35:11,480 --> 00:35:14,800 eventually becomes open source which

782 00:35:12,880 --> 00:35:18,320 would be great for everyone I mean it's

783 00:35:14,800 --> 00:35:21,720 a negative for closed Source but if open

784 00:35:18,320 --> 00:35:24,560 source and free is maybe

785 00:35:21,720 --> 00:35:27,680 90% there like why would you use

786 00:35:24,560 --> 00:35:31,200 something else if you get 90% of your

787 00:35:27,680 --> 00:35:34,040 use cases for free and maybe paying 20

788 00:35:31,200 --> 00:35:37,520 bucks or 40 bucks a month gives you the

789 00:35:34,040 --> 00:35:39,160 other 10% like you're those people the

790 00:35:37,520 --> 00:35:40,839 majority of the population are not going

791 00:35:39,160 --> 00:35:44,760 to search for the extra 10 they're going

792 00:35:40,839 --> 00:35:46,680 to be file with a 90 which is

793 00:35:44,760 --> 00:35:49,200 fine

794 00:35:46,680 --> 00:35:52,079 so let me know what you thought about

795 00:35:49,200 --> 00:35:54,760 this episode maybe maybe you felt my

796 00:35:52,079 --> 00:35:56,560 state of delirium maybe not so much felt

797 00:35:54,760 --> 00:35:59,520 like sometimes I was all over the place

798 00:35:56,560 --> 00:36:02,880 but as it's just the nature of of having

799 00:35:59,520 --> 00:36:05,720 a an eccentric host I

800 00:36:02,880 --> 00:36:07,920 guess what do you think about some of

801 00:36:05,720 --> 00:36:11,000 the things I talked about I thought the

802 00:36:07,920 --> 00:36:15,560 cracker three demo was pretty

803 00:36:11,000 --> 00:36:19,920 cool meta movie gen was something else

804 00:36:15,560 --> 00:36:22,400 entirely and this sparse

805 00:36:19,920 --> 00:36:24,800 sparse Robotics

806 00:36:22,400 --> 00:36:28,280 and all those things that come with it

807 00:36:24,800 --> 00:36:33,880 are incredible and be really cool for or

808 00:36:28,280 --> 00:36:36,520 robotic surgeries or manufacturing

809 00:36:33,880 --> 00:36:38,880 or what is it called and blanking on it

810 00:36:36,520 --> 00:36:40,760 Prosthetics I was like what yeah

811 00:36:38,880 --> 00:36:43,240 Prosthetics Prosthetics would be really

812 00:36:40,760 --> 00:36:45,160 cool for Prosthetics like maybe Advanced

813 00:36:43,240 --> 00:36:48,119 hand sensing for Prosthetics and be able

814 00:36:45,160 --> 00:36:50,400 to grip things with I don't know it's

815 00:36:48,119 --> 00:36:52,720 just going to be cool everything's going

816 00:36:50,400 --> 00:36:54,839 to be really cool in like 10 five years

817 00:36:52,720 --> 00:36:57,160 like the future is bright it's brighter

818 00:36:54,839 --> 00:37:00,319 than people people believe and and I'd

819 00:36:57,160 --> 00:37:03,480 always always lean into the favorable

820 00:37:00,319 --> 00:37:06,119 outcome and being positive and and and

821 00:37:03,480 --> 00:37:08,839 looking looking for the best in people

822 00:37:06,119 --> 00:37:11,240 and not searching for the bad there's a

823 00:37:08,839 --> 00:37:12,319 lot of things that happen to you but a

824 00:37:11,240 --> 00:37:14,480 lot of times those things aren't

825 00:37:12,319 --> 00:37:16,119 intentional from others so when

826 00:37:14,480 --> 00:37:20,119 something happens and you're like oh

827 00:37:16,119 --> 00:37:22,280 that person's not so nice or blah blah

828 00:37:20,119 --> 00:37:25,920 blah they probably didn't intentionally

829 00:37:22,280 --> 00:37:29,160 do that just throwing it out there just

830 00:37:25,920 --> 00:37:32,040 lean into the brightness of the world

831 00:37:29,160 --> 00:37:35,880 and feel the

832 00:37:32,040 --> 00:37:38,560 delirium but in the next coming weeks

833 00:37:35,880 --> 00:37:42,319 I've been trying to gather some guests

834 00:37:38,560 --> 00:37:46,119 on the show and I had some guests lined

835 00:37:42,319 --> 00:37:47,960 up and then I was out of country for

836 00:37:46,119 --> 00:37:50,480 five or so weeks and that kind of fell

837 00:37:47,960 --> 00:37:52,920 off and they're a bit annoyed with me so

838 00:37:50,480 --> 00:37:55,680 try to get them back on the show and

839 00:37:52,920 --> 00:37:57,880 then I have a special series an

840 00:37:55,680 --> 00:37:59,960 insurance series I want to have some

841 00:37:57,880 --> 00:38:03,240 insurance vendors on the show when I was

842 00:37:59,960 --> 00:38:04,640 at ITC I met some Founders that would be

843 00:38:03,240 --> 00:38:06,160 interested in coming on the show for

844 00:38:04,640 --> 00:38:08,960 some of the problems that they're

845 00:38:06,160 --> 00:38:12,200 solving and with that comes the

846 00:38:08,960 --> 00:38:13,760 responsibility of explaining what really

847 00:38:12,200 --> 00:38:16,200 is going on in

848 00:38:13,760 --> 00:38:18,240 Insurance what's happening in these

849 00:38:16,200 --> 00:38:20,240 catastrophic areas and why is it so

850 00:38:18,240 --> 00:38:24,160 difficult to get insurance and then in

851 00:38:20,240 --> 00:38:26,960 general explaining on like what what is

852 00:38:24,160 --> 00:38:29,880 Insurance like in and outs like how is

853 00:38:26,960 --> 00:38:32,560 insurance created what is reinsurance

854 00:38:29,880 --> 00:38:35,119 how do you price Insurance all those

855 00:38:32,560 --> 00:38:37,160 things and more and then I want to have

856 00:38:35,119 --> 00:38:38,280 some venders on the show talking about

857 00:38:37,160 --> 00:38:40,440 some of the problems that they're

858 00:38:38,280 --> 00:38:42,359 solving for either governmental agencies

859 00:38:40,440 --> 00:38:44,480 homeowners or

860 00:38:42,359 --> 00:38:45,599 companies but I want to do those things

861 00:38:44,480 --> 00:38:48,680 and do it

862 00:38:45,599 --> 00:38:50,960 right so you have the proper background

863 00:38:48,680 --> 00:38:53,079 you're like wow this is pretty

864 00:38:50,960 --> 00:38:56,160 incredible without that it's going to

865 00:38:53,079 --> 00:38:58,040 fall flat so bear with me I'm trying my

866 00:38:56,160 --> 00:39:01,960 best

867 00:38:58,040 --> 00:39:04,640 Co doesn't help so but as always I

868 00:39:01,960 --> 00:39:08,560 appreciate you and I hope that you tune

869 00:39:04,640 --> 00:39:10,760 in next week and I I hope I'm around

870 00:39:08,560 --> 00:39:13,040 next week as well I'm sure I will be

871 00:39:10,760 --> 00:39:15,599 just being dramatic but of course

872 00:39:13,040 --> 00:39:18,440 wherever you are in this world have a

873 00:39:15,599 --> 00:39:23,920 good afternoon good evening good morning

874 00:39:18,440 --> 00:39:23,920 and overall have a great day goodbye

SourcesFollow the source trail.

E044 Sources

Preserved episode evidence

[[E044 Production Transcript]] is the preferred author-supplied production transcript. Its untouched TXT source is preserved under Raw Sources, and its SHA-256 is D8DE3C3D053C693D693FAA364E76E4BA4FD672A11F597D8743A48A3770B8358E.

[[E44 - Transcript - YouTube automatic captions]] is the byte-preserved English automatic-caption file recovered from the public YouTube recording. Its SHA-256 is C913E0946FEE47DD37C3E6984891EC315D084629C58E20D34B7381B127E8F85E.

[[E44 - Transcript - YouTube automatic captions]] wraps the exact SRT body in an immutable Markdown record. Its SHA-256 is 8C9F7EEF3061E4A84178EE60097403698EB630D0EAE592907C7B745044C0B0FE.

The production transcript controls the spoken sequence and wording for drafting. The captions remain useful independent timing evidence, but they are machine generated and contain technical recognition errors. Exact quotations still require editorial review against the recording when precision matters.

[[E44 - Meta AI Shipping Spree - Legacy Episode Note]] is a retained legacy episode article dated November 26, 2024. It supports editorial comparison but is not an immutable transcript.

Existing public identity

daltonanderson.ghost.io/metas-tech-spree-robotics-video-and-ai-releases

This is the existing Ghost identity.

open.spotify.com/episode/5OwJfB19t12yKJs4QayHy0

This is the preserved Spotify identity.

youtu.be/YKL_shwSS-I

This is the preserved YouTube identity and the best available recovery source if the raw transcript cannot be located.

CoTracker3

arxiv.org/abs/2410.11831

The paper defines CoTracker3 as a point-tracking model trained with pseudo-labels on real video. Use the paper for architecture, training, benchmark, and performance claims.

github.com/facebookresearch/co-tracker

The official repository provides code, checkpoints, setup requirements, licenses, and implementation notes. Repository availability does not prove suitability, support, security, or production readiness.

co-tracker.github.io

The project page is useful for visual examples and paper links. Demonstrations are selected examples, not a representative field evaluation.

Movie Gen

ai.meta.com/research/movie-gen

Meta's research page describes text-to-video, personalized video, video editing, and audio generation research. It is the controlling source for what Meta demonstrated at the time.

ai.meta.com/research/publications/movie-gen-a-cast-of-media-foundation-models

The research publication supports model, evaluation, dataset, and capability descriptions. It does not establish general public availability or rights to use every input or output.

ai.meta.com/blog/movie-gen-video-sound-generation-blumhouse

Meta's creator-partnership announcement documents a limited development setting. Do not turn it into a claim that the research models were an unrestricted public product.

about.fb.com/news/2025/06/edit-videos-with-meta-ai

Meta's June 2025 product announcement says its preset-prompt video editing feature was inspired by Movie Gen. Use this for later product context, not as proof that the original Movie Gen research models became public.

about.fb.com/news/2025/09/introducing-vibes-ai-videos

The September 2025 Vibes announcement documents a later early preview for AI video creation and remixing. Do not conflate that product surface or later Muse models with the original Movie Gen research release.

Spirit LM

ai.meta.com/blog/fair-news-segment-anything-2-1-meta-spirit-lm-layer-skip-salsa-lingua

Meta describes Spirit LM as a research model for expressive speech and text using interleaved sequences. It is not properly described as a general local assistant or a direct NotebookLM replacement.

ai.meta.com/resources/models-and-libraries/spiritlm-license

The license is required reading before any reuse. Availability under a research license is different from open source under a standard permissive software license.

arxiv.org/abs/2402.05755

The paper controls the model architecture, Base and Expressive variants, training data, interleaving method, evaluations, limitations, and harmful-output warning.

github.com/facebookresearch/spiritlm

The official repository contains weights, inference code, evaluation scripts, and a model card. Public artifacts do not override the FAIR Noncommercial Research License.

Sparsh

ai.meta.com/research/publications/sparsh-self-supervised-touch-representations-for-vision-based-tactile-sensing

The primary publication describes self-supervised representations for vision-based tactile sensors, more than 460,000 tactile images, TacBench, and the reported evaluation.

ai.meta.com/blog/fair-robotics-open-source

Meta's announcement connects Sparsh with Digit 360 and Digit Plexus. Product, commercialization, and healthcare language remains attributed to Meta.

github.com/facebookresearch/sparsh

The official repository was archived on April 1, 2026 and is read-only. That current maintenance state must be visible anywhere readers are directed to the code.

Open source and ecosystem references

opensource.org/ai/open-source-ai-definition

The Open Source AI Definition 1.0 requires freedom to use, study, modify, and share an AI system for any purpose and describes the preferred form for modification. Use it as one current standard, not a substitute for reviewing a specific license.

opensource.org/blog/the-open-source-initiative-announces-the-release-of-the-industrys-first-open-source-ai-definition

The October 28, 2024 announcement establishes the version 1.0 release date and process.

about.fb.com/news/2024/07/open-source-ai-is-the-path-forward

Mark Zuckerberg's letter states Meta's ecosystem argument for Llama. It can support attributed claims about that stated strategy. It does not prove that every Meta research project follows one coordinated plan.

Editorial boundary

The production transcript supports the episode sequence and author wording. Official sources establish what their publishers disclosed. Neither source class establishes independent model quality, production fitness, safety, privacy, copyright clearance, commercial availability, or a universal legal conclusion.

The E045 Sparsh package and E046 CoTracker3 package own the deep technical records. E044 links to [[Sparsh Paper Code and Artifact Record]] and [[CoTracker3 Paper and Code Record]] rather than duplicating their detailed findings.

Meta’s Shipping Spree: From Robotics to Video